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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - HiDPI scaling not working with quartz cairo_surface_create_similar() implementation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69796#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - HiDPI scaling not working with quartz cairo_surface_create_similar() implementation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69796">bug 69796</a>
from <span class="vcard"><a class="email" href="mailto:ebassi@gmail.com" title="Emmanuele Bassi <ebassi@gmail.com>"> <span class="fn">Emmanuele Bassi</span></a>
</span></b>
<pre>looking around at various sources, it seems that we should do:
CGContextScaleCTM (cgc, scaleFactor, scaleFactor);
when creating the CGBitmapContext inside cairo_quartz_surface_create(), where
scaleFactor is the device scale factor for the surface.</pre>
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