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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - HiDPI scaling not working with quartz cairo_surface_create_similar() implementation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69796#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - HiDPI scaling not working with quartz cairo_surface_create_similar() implementation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69796">bug 69796</a>
from <span class="vcard"><a class="email" href="mailto:reiter.christoph@gmail.com" title="Christoph Reiter <reiter.christoph@gmail.com>"> <span class="fn">Christoph Reiter</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=117242" name="attach_117242" title="back buffer scale variant">attachment 117242</a> <a href="attachment.cgi?id=117242&action=edit" title="back buffer scale variant">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=69796&attachment=117242'>[review]</a>
back buffer scale variant
For completeness, here is a cairo only fix which increases the cairo back
buffer and scales it using CGContextScaleCTM.
Brion's patches work as well here and makes set_device_scale() work as with
X11, while with this it gets added on top of the osx scaling.</pre>
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