[cairo] Survey of polygon rasterization techniques

Mike Shaver mike.shaver at gmail.com
Mon Jul 30 22:58:19 PDT 2007


On 7/30/07, Jeff Muizelaar <jeff at infidigm.net> wrote:
> Trapezoid based
> ---------------
> cairo
>         - tessellate to trapezoids and then rasterize trapezoids
> qt
>         - tessellate to trapezoids and then rasterize trapezoids
> amanith
>         - tessellate -> opengl

I think gameswf (public domain GL/DX Flash player) uses the same model
here, and has pretty high fidelity to the Flash display model.  Not
sure if you've already seen it, though.

http://www.tulrich.com/geekstuff/gameswf.html

(I should know more about it, since I hacked on it once, but that's
the peril of advancing age, I suppose!)

Mike


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