Hi,<br> I am interested in the project called "<span lang="EN-US"> Implement a faster lookup-table-based
rasterizer</span>
" and would like to apply for it. <span lang="EN-US">I am
currently using cairo
as a rendering engine for a light weight flash player. I have read its code and it is cool and suitable for embedded devices . But when I render some large complex flash
animations, it takes quite a long time to rasterize a
frame. So I wonder if I could do something to improve the rendering speed. The
project's idea attracts me and I think joining its development is the best way
to make use of my knowledge and contribute to the community. </span><p class="MsoNormal"><span lang="EN-US">I'm a Ph.D. student now. I
have 4+ years experience in C/C++, familiar with data structure and algorithms.</span></p><p class="MsoNormal"><span lang="EN-US">I have sent a formal application in the GSoc official site, attached with a more detailed description of it.</span></p>
<p class="MsoNormal"><span lang="EN-US">Thank you very much.</span></p><p class="MsoNormal"><span lang="EN-US">Sun<br></span></p>