Oh like that. Ok Ok.. :)<br>I have driver support for my GPU.. <br><br>Do you have a working example with openGL backed.??<br>Or just please help me get started with writing the most simplest of applications with cairo and openGL backend. :) :)<br>
<br>Thanks,<br>Guhan<br><br><div class="gmail_quote">On Fri, Nov 19, 2010 at 6:18 PM, Alexandros Frantzis <span dir="ltr"><<a href="mailto:alexandros.frantzis@linaro.org">alexandros.frantzis@linaro.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"><div class="im">On Fri, Nov 19, 2010 at 06:04:05PM +0530, guhan senthilkumar wrote:<br>
> Thanks a lot.Hey but what do you mean by "if your OpenGL is HW accelerated<br>
> then the drawing will be too??" . I thought any rendering done by OpenGL is<br>
> hardware accelerated. Is my assumption wrong??<br>
><br>
> Thanks and Regards,<br>
> Guhan.<br>
><br>
<br>
</div>The GL API is hardware accelerated only if there is driver support for<br>
your GPU.<br>
<br>
The GL API can also be implemented using software (CPU) only. For<br>
example, the Mesa library does this when using the "software rasterizer".<br>
<br>
Thanks,<br>
<font color="#888888">Alexandros<br>
</font></blockquote></div><br>