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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Treat color glyph alpha as mask instead of source alpha"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102661#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Treat color glyph alpha as mask instead of source alpha"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102661">bug 102661</a>
from <span class="vcard"><a class="email" href="mailto:freedesktop@behdad.org" title="Behdad Esfahbod <freedesktop@behdad.org>"> <span class="fn">Behdad Esfahbod</span></a>
</span></b>
<pre>(In reply to Jan Alexander Steffens (heftig) from <a href="show_bug.cgi?id=102661#c5">comment #5</a>)
<span class="quote">> Does it? My patch turns the color surface into RGB24 format, so the alpha is
> dropped.</span >
Yes, but RGB that get in there are premultiplied...</pre>
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