[cairo-commit] papers/opengl_freenix04 opengl_freenix04.tex,1.10,1.11

Carl Worth commit at pdx.freedesktop.org
Wed Dec 17 08:52:03 PST 2003


Committed by: cworth

Update of /cvs/cairo/papers/opengl_freenix04
In directory pdx:/tmp/cvs-serv12753

Modified Files:
	opengl_freenix04.tex 
Log Message:
Add some errors caught by ispell.

Index: opengl_freenix04.tex
===================================================================
RCS file: /cvs/cairo/papers/opengl_freenix04/opengl_freenix04.tex,v
retrieving revision 1.10
retrieving revision 1.11
diff -C2 -d -r1.10 -r1.11
*** opengl_freenix04.tex	17 Dec 2003 16:50:25 -0000	1.10
--- opengl_freenix04.tex	17 Dec 2003 16:52:01 -0000	1.11
***************
*** 188,192 ****
    library through a virtualized backend. Each backend only needs to provide a 
    few functions which will allow for the core of the library to perform its 
!   rendering operations unaware of the structure of the underlaying GL layer. 
    Having a virtualized backend instead of just choosing a suitable layer at 
    compile time has the advantage of allowing the library to be compiled for use 
--- 188,192 ----
    library through a virtualized backend. Each backend only needs to provide a 
    few functions which will allow for the core of the library to perform its 
!   rendering operations unaware of the structure of the underlying GL layer. 
    Having a virtualized backend instead of just choosing a suitable layer at 
    compile time has the advantage of allowing the library to be compiled for use 
***************
*** 267,271 ****
    Note that the image rendered by GL compares rather well to that
    rendered by xrender. Although not obvious in the printed version,
!   the on-screen display of these images does show a differerence. The
    xrender output is anti-aliased while the GL output is not. Work is
    now in progress to add support for anti-aliasing to the GLC backend.
--- 267,271 ----
    Note that the image rendered by GL compares rather well to that
    rendered by xrender. Although not obvious in the printed version,
!   the on-screen display of these images does show a difference. The
    xrender output is anti-aliased while the GL output is not. Work is
    now in progress to add support for anti-aliasing to the GLC backend.





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