[cairo-commit] papers/opengl_freenix04 opengl_freenix04.tex,1.10,1.11
Carl Worth
commit at pdx.freedesktop.org
Wed Dec 17 08:52:03 PST 2003
Committed by: cworth
Update of /cvs/cairo/papers/opengl_freenix04
In directory pdx:/tmp/cvs-serv12753
Modified Files:
opengl_freenix04.tex
Log Message:
Add some errors caught by ispell.
Index: opengl_freenix04.tex
===================================================================
RCS file: /cvs/cairo/papers/opengl_freenix04/opengl_freenix04.tex,v
retrieving revision 1.10
retrieving revision 1.11
diff -C2 -d -r1.10 -r1.11
*** opengl_freenix04.tex 17 Dec 2003 16:50:25 -0000 1.10
--- opengl_freenix04.tex 17 Dec 2003 16:52:01 -0000 1.11
***************
*** 188,192 ****
library through a virtualized backend. Each backend only needs to provide a
few functions which will allow for the core of the library to perform its
! rendering operations unaware of the structure of the underlaying GL layer.
Having a virtualized backend instead of just choosing a suitable layer at
compile time has the advantage of allowing the library to be compiled for use
--- 188,192 ----
library through a virtualized backend. Each backend only needs to provide a
few functions which will allow for the core of the library to perform its
! rendering operations unaware of the structure of the underlying GL layer.
Having a virtualized backend instead of just choosing a suitable layer at
compile time has the advantage of allowing the library to be compiled for use
***************
*** 267,271 ****
Note that the image rendered by GL compares rather well to that
rendered by xrender. Although not obvious in the printed version,
! the on-screen display of these images does show a differerence. The
xrender output is anti-aliased while the GL output is not. Work is
now in progress to add support for anti-aliasing to the GLC backend.
--- 267,271 ----
Note that the image rendered by GL compares rather well to that
rendered by xrender. Although not obvious in the printed version,
! the on-screen display of these images does show a difference. The
xrender output is anti-aliased while the GL output is not. Work is
now in progress to add support for anti-aliasing to the GLC backend.
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