[cairo-commit] papers/opengl_freenix04 opengl_freenix04.tex,1.17,1.18

Peter Nilsson commit at pdx.freedesktop.org
Mon Aug 15 11:12:59 PDT 2005


Committed by: peter

Update of /cvs/cairo/papers/opengl_freenix04
In directory pdx:/tmp/cvs-serv8638

Modified Files:
	opengl_freenix04.tex 
Log Message:
AA updated

Index: opengl_freenix04.tex
===================================================================
RCS file: /cvs/cairo/papers/opengl_freenix04/opengl_freenix04.tex,v
retrieving revision 1.17
retrieving revision 1.18
diff -C2 -d -r1.17 -r1.18
*** a/opengl_freenix04.tex	17 Feb 2004 23:19:19 -0000	1.17
--- b/opengl_freenix04.tex	17 Feb 2004 23:51:07 -0000	1.18
***************
*** 429,436 ****
        discrete pixel positions. With the currently available display 
        devices it is simply not feasible to sample a non aliased signal
!       according to Nyquists Theorem. The results of aliasing are called
!       artifacts, the most common artifacts in computer graphics include
!       jagged profiles, disappearing or improperly rendered fine detail
!       and disintegrating textures.
  
        \edannote{Illustration of artifacts here}
--- 429,438 ----
        discrete pixel positions. With the currently available display 
        devices it is simply not feasible to sample a non aliased signal
!       according to Nyquists Theorem. 
! 
!       The results of aliasing are called artifacts, the most common 
!       artifacts in computer graphics include jagged profiles, 
!       disappearing or improperly rendered fine detail and disintegrating 
!       textures.
  
        \edannote{Illustration of artifacts here}
***************
*** 481,487 ****
        already needs pbuffer support to provide full functionality these 
        latest generations of graphics hardware is the group of users already
!       targeted. The older hardware is not likely to provide a large amount
!       of OpenGL instructions to motivate the usage of OpenGL rendering
!       anyway.
    
        Full-scene anti-aliasing using hardware assist is typically
--- 483,487 ----
        already needs pbuffer support to provide full functionality these 
        latest generations of graphics hardware is the group of users already
!       targeted. 
    
        Full-scene anti-aliasing using hardware assist is typically
***************
*** 495,499 ****
        systems this technique has potential for generating extremely high
        quality results with a relatively low cost. Not always supported to
!       offscreens (pbuffers). Means problems with indirect polygon rendering
        as polygons are then drawn to intermediate offscreen surfaces.
        This technique will be used on all rendering operations if available, 
--- 495,499 ----
        systems this technique has potential for generating extremely high
        quality results with a relatively low cost. Not always supported to
!       offscreens (pbuffers). This means problems with indirect polygon rendering
        as polygons are then drawn to intermediate offscreen surfaces.
        This technique will be used on all rendering operations if available, 





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