[cairo-commit] glitz/src glitz_trapimp.h,1.2,1.3

David Reveman commit at pdx.freedesktop.org
Thu Jan 27 04:01:08 PST 2005


Committed by: davidr

Update of /cvs/cairo/glitz/src
In directory gabe:/tmp/cvs-serv27729/src

Modified Files:
	glitz_trapimp.h 
Log Message:
Move misplaced note about gamma correction

Index: glitz_trapimp.h
===================================================================
RCS file: /cvs/cairo/glitz/src/glitz_trapimp.h,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- glitz_trapimp.h	27 Jan 2005 11:57:39 -0000	1.2
+++ glitz_trapimp.h	27 Jan 2005 12:01:04 -0000	1.3
@@ -139,15 +139,16 @@
   accurately and consistently with a set of one-dimensional texture
   coordinates in a fixed size texture. By using linear texture
   filtering this allows us to render perfectly anti-aliased
-  geometry on a wide range of hardware. It could also be a Nx1 surface
-  containing a pre-computed gamma curve with resolution N for gamma
-  corrected anti-aliasing.
+  geometry on a wide range of hardware.
 
   Each trapezoid needs to be slit up into a set of rectangles along
   with appropriate horizontal texture coordinates for the specified
   mask surface. In general the mask is a 2x1 surface with pixel
-  0,0 "clear black" and pixel 1,0 "solid white". This function
-  generates geometry data in the following format:
+  0,0 "clear black" and pixel 1,0 "solid white". It could also be a
+  Nx1 surface containing a pre-computed gamma curve with resolution
+  N for gamma corrected anti-aliasing.
+
+  This function generates geometry data in the following format:
 
   primitive   : QUADS
   type        : SHORT|INT|FLOAT|DOUBLE




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