[cairo-commit] src/cairo-gl-composite.c src/cairo-gl-device.c src/cairo-gl-private.h
Chris Wilson
ickle at kemper.freedesktop.org
Mon May 21 03:34:20 PDT 2012
src/cairo-gl-composite.c | 29 +++++------------------------
src/cairo-gl-device.c | 9 +++------
src/cairo-gl-private.h | 8 +++-----
3 files changed, 11 insertions(+), 35 deletions(-)
New commits:
commit aed94a5bc650f579368b4b814a8729570c32147e
Author: Chris Wilson <chris at chris-wilson.co.uk>
Date: Sat May 19 10:20:20 2012 +0100
gl: Replace vbo with static allocation and immediate arrays
Some drivers have terrible latency issues when using VBO and for our
dynamic use-case (we never reuse a VBO currently) there is little
benefit from using a VBO and often a loss of performance from doing so.
And there is the benefit from reducing the number of our own code paths.
diff --git a/src/cairo-gl-composite.c b/src/cairo-gl-composite.c
index b4c3e3d..bcf41ec 100644
--- a/src/cairo-gl-composite.c
+++ b/src/cairo-gl-composite.c
@@ -244,7 +244,7 @@ _cairo_gl_context_setup_operand (cairo_gl_context_t *ctx,
dispatch->VertexAttribPointer (CAIRO_GL_TEXCOORD0_ATTRIB_INDEX + tex_unit, 2,
GL_FLOAT, GL_FALSE, vertex_size,
- (void *) (uintptr_t) vertex_offset);
+ ctx->vb + vertex_offset);
dispatch->EnableVertexAttribArray (CAIRO_GL_TEXCOORD0_ATTRIB_INDEX + tex_unit);
break;
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
@@ -258,7 +258,7 @@ _cairo_gl_context_setup_operand (cairo_gl_context_t *ctx,
dispatch->VertexAttribPointer (CAIRO_GL_TEXCOORD0_ATTRIB_INDEX + tex_unit, 2,
GL_FLOAT, GL_FALSE, vertex_size,
- (void *) (uintptr_t) vertex_offset);
+ ctx->vb + vertex_offset);
dispatch->EnableVertexAttribArray (CAIRO_GL_TEXCOORD0_ATTRIB_INDEX + tex_unit);
break;
}
@@ -273,7 +273,7 @@ _cairo_gl_context_setup_spans (cairo_gl_context_t *ctx,
dispatch->VertexAttribPointer (CAIRO_GL_COLOR_ATTRIB_INDEX, 4,
GL_UNSIGNED_BYTE, GL_TRUE, vertex_size,
- (void *) (uintptr_t) vertex_offset);
+ ctx->vb + vertex_offset);
dispatch->EnableVertexAttribArray (CAIRO_GL_COLOR_ATTRIB_INDEX);
ctx->spans = TRUE;
}
@@ -496,10 +496,9 @@ _cairo_gl_composite_setup_vbo (cairo_gl_context_t *ctx,
_cairo_gl_composite_flush (ctx);
if (_cairo_gl_context_is_flushed (ctx)) {
- ctx->dispatch.BindBuffer (GL_ARRAY_BUFFER, ctx->vbo);
-
ctx->dispatch.VertexAttribPointer (CAIRO_GL_VERTEX_ATTRIB_INDEX, 2,
- GL_FLOAT, GL_FALSE, size_per_vertex, NULL);
+ GL_FLOAT, GL_FALSE, size_per_vertex,
+ ctx->vb);
ctx->dispatch.EnableVertexAttribArray (CAIRO_GL_VERTEX_ATTRIB_INDEX);
}
ctx->vertex_size = size_per_vertex;
@@ -746,13 +745,6 @@ _cairo_gl_composite_draw (cairo_gl_context_t *ctx,
static void
_cairo_gl_composite_unmap_vertex_buffer (cairo_gl_context_t *ctx)
{
- if (ctx->has_map_buffer)
- ctx->dispatch.UnmapBuffer (GL_ARRAY_BUFFER);
- else
- ctx->dispatch.BufferData (GL_ARRAY_BUFFER, ctx->vb_offset,
- ctx->vb, GL_DYNAMIC_DRAW);
-
- ctx->vb = NULL;
ctx->vb_offset = 0;
}
@@ -812,17 +804,6 @@ _cairo_gl_composite_prepare_buffer (cairo_gl_context_t *ctx,
if (ctx->vb_offset + n_vertices * ctx->vertex_size > CAIRO_GL_VBO_SIZE)
_cairo_gl_composite_flush (ctx);
-
- if (ctx->vb == NULL) {
- if (ctx->has_map_buffer) {
- dispatch->BufferData (GL_ARRAY_BUFFER, CAIRO_GL_VBO_SIZE,
- NULL, GL_DYNAMIC_DRAW);
- ctx->vb = dispatch->MapBuffer (GL_ARRAY_BUFFER, GL_WRITE_ONLY);
- }
- else {
- ctx->vb = ctx->vb_mem;
- }
- }
}
static inline void
diff --git a/src/cairo-gl-device.c b/src/cairo-gl-device.c
index f2b2243..ff0f6c8 100644
--- a/src/cairo-gl-device.c
+++ b/src/cairo-gl-device.c
@@ -139,7 +139,7 @@ _gl_destroy (void *device)
cairo_region_destroy (ctx->clip_region);
_cairo_clip_destroy (ctx->clip);
- free (ctx->vb_mem);
+ free (ctx->vb);
ctx->destroy (ctx);
@@ -267,19 +267,16 @@ _cairo_gl_context_init (cairo_gl_context_t *ctx)
if (unlikely (status))
return status;
- if (! ctx->has_map_buffer) {
- ctx->vb_mem = _cairo_malloc_ab (CAIRO_GL_VBO_SIZE, 1);
- if (unlikely (ctx->vb_mem == NULL)) {
+ ctx->vb = malloc (CAIRO_GL_VBO_SIZE);
+ if (unlikely (ctx->vb == NULL)) {
_cairo_cache_fini (&ctx->gradients);
return _cairo_error (CAIRO_STATUS_NO_MEMORY);
- }
}
_cairo_array_init (&ctx->tristrip_indices, sizeof (unsigned short));
/* PBO for any sort of texture upload */
dispatch->GenBuffers (1, &ctx->texture_load_pbo);
- dispatch->GenBuffers (1, &ctx->vbo);
ctx->max_framebuffer_size = 0;
glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &ctx->max_framebuffer_size);
diff --git a/src/cairo-gl-private.h b/src/cairo-gl-private.h
index 87fe213..eb75cd9 100644
--- a/src/cairo-gl-private.h
+++ b/src/cairo-gl-private.h
@@ -92,7 +92,7 @@
#define CAIRO_GL_MAX_SHADERS_PER_CONTEXT 64
/* VBO size that we allocate, smaller size means we gotta flush more often */
-#define CAIRO_GL_VBO_SIZE 16384
+#define CAIRO_GL_VBO_SIZE (256*1024)
typedef struct _cairo_gl_surface cairo_gl_surface_t;
@@ -302,7 +302,6 @@ struct _cairo_gl_context {
const cairo_compositor_t *compositor;
GLuint texture_load_pbo;
- GLuint vbo;
GLint max_framebuffer_size;
GLint max_texture_size;
GLint max_textures;
@@ -310,6 +309,7 @@ struct _cairo_gl_context {
GLint num_samples;
cairo_bool_t supports_msaa;
+ char *vb;
const cairo_gl_shader_impl_t *shader_impl;
@@ -330,8 +330,6 @@ struct _cairo_gl_context {
cairo_gl_operand_t operands[2];
cairo_bool_t spans;
- char *vb;
- char *vb_mem;
unsigned int vb_offset;
unsigned int vertex_size;
cairo_region_t *clip_region;
@@ -601,7 +599,7 @@ _cairo_gl_context_fini_shaders (cairo_gl_context_t *ctx);
static cairo_always_inline cairo_bool_t
_cairo_gl_context_is_flushed (cairo_gl_context_t *ctx)
{
- return ctx->vb == NULL;
+ return ctx->vb_offset == 0;
}
cairo_private cairo_status_t
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