[cairo] Disabling antialiased shape drawing
Terry Hancock
hancock at anansispaceworks.com
Sat Aug 6 00:06:00 PDT 2005
On Friday 05 August 2005 02:28 pm, Bill Spitzak wrote:
> Billy Biggs wrote:
> > There has been interest in the past by multiple people for support of
> > non-antialiased shape rendering in Cairo. See [2], [3], and other posts
> > from those threads. I will try to summarize the main motivations for
> > this patch:
> >
You didn't mention speed.
If the resulting render will be used in a performance critical place (e.g.
it is an animation frame to be used by SDL), then the performance
difference between "blitting" and "alpha blitting" may be significant.
(Generally speaking, anti-aliased edges will require alpha blitting to
look right).
Another reason is palette-based graphics.
Once again, assuming an SDL backend, you can do some nice tricks
with palette-changes if the surfaces are palette-based. However
anti-aliasing will screw up palette-based graphics, making them
unusable for such methods.
Cheers,
Terry
--
Terry Hancock ( hancock at anansispaceworks.com )
Anansi Spaceworks http://www.anansispaceworks.com
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