[cairo] Backend API composite_trapezoids question
persquare at mac.com
Fri Apr 27 01:52:15 PDT 2007
I've been playing with creating a "toy" backend for a few days and I'm a little confused about the data I receive in the composite_trapezoids() case.
Now, this is most likely a misunderstanding on my part regarding what to expect. I'll show an example of what I mean.
Consider the following cairo snippet
cairo_set_source_rgba (cr, 0.5, 0.5, 0.3, 0.5);
cairo_move_to (cr, 100.0, 50.0);
cairo_line_to(cr, 200.0, 250.0);
cairo_line_to(cr, 150.0, 300.0);
cairo_line_to(cr, 50.0, 150.0);
As far as I understand things, the tessellated path is passed to composite_trapezoids() where I intercept it.
In composite_trapezoids() I naively converted the trapezoids to polygons, but I find that some of the polygons overlap which means that when alpha is lee than one, I get artefacts in the "inner corners" of the rendered path.
for an example of the artefacts, and
for a picture of the polygons derived from the original trapezoids.
Is this behaviour is expected?
If so, some post-processing of the trapezoids is obviuosly required and I'd be happy if anyone could provide me with pointers to some reasoning how
this is supposed to work.
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