[cairo] editing a loaded SVG file
mike.shaver at gmail.com
Wed Jan 10 21:03:46 PST 2007
On 1/10/07, Simon Flannery <simon_flannery at yahoo.com.au> wrote:
> Ummmm... true, but what if we wanted to make our own in-house CAD/CAM tool or game/level editor tool with the ability to add pre-made objects. We don't want to support the full range of SVG just the ability to add polylines and points (for way points etc...) and have the ability to move them around the place.
In that case, you'll have to write all the non-rendering parts yourself, really.
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