[cairo] Per Vertex Color Emulation

Travis Griggs tgriggs at cincom.com
Fri Aug 29 09:32:47 PDT 2008

On Aug 29, 2008, at 7:28 AM, Aron Rubin wrote:

> I have a OpenGL heat map overlay that I need to also render using  
> cairo. Is
> there a good way to emulate per vertex color?

Ideally, you'd like a mesh gradient to do this. A couple of us  
actually sat around the table yesterday, at the Cairo Summit, and  
sought for concensus on what the API would look like for supporting  
Type 7 Tensor-Product gradients. So not yet... but maybe in an  
experimental build some time soon.

Travis Griggs
For every adage, there is an equal and contrary un-adage

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