[cairo] Custom UserFont sizing questions
Behdad Esfahbod
behdad at behdad.org
Thu Dec 11 15:21:27 PST 2008
Ian Britten wrote:
> Behdad Esfahbod wrote:
>
>>> I'm down inside the 'render' function for my custom UserFont, and
>>> am struggling with some size/scale issues. I'm hoping someone can
>>> help explain what I'm seeing, and how to best address+simplify it.
>
>>> However, I now need to render my face using raw FT calls.
>
>> Why exactly?
>
> Ya, I figured I probably should have explained that, but the message
> was getting pretty long... :P
>
> It came down to cap-styles. I need to be able dynamically specify
> whether the strokes are round or square for each font, and that is
> not possible using my 'double-the-stroke-path-to-make-it-closed'
> trick, since the ends actually become interior points of the path,
> whose appearance is controlled by the join style (Always round),
> not the cap style.
You don't need the 'double-the-stroke-path-to-make-it-closed' anymore.
Toss it out.
behdad
> So, I'm back to an approach similar to our non-Cairo rendering,
> where I use open paths for the font strokes, and some custom
> callbacks to FT_Outline_Decompose() which handle dropping the last
> closing point (Which was automatically added by FT). With this, I
> can correctly control the cap styles.
It makes no difference who you get your path from: FreeType or cairo. Use
cairo_copy_path if needed. You're making things too complex unnecessarily.
> I know it's not necessarily 'right', but I'm kindof between a rock
> and a hard place. We're _legally_ required to produce correct
> output (Both according to international Standards, and customer
> contracts), and if I can't get everything drawn correctly with
> Cairo, then we may not be able to use it (I'm still in a research
> and evaluation phase).
>
> [ Obviously, I'm open to suggestions/alternatives, but based on
> discussions to date, this is the approach I've ended up with. ]
>
>
>
>>> Basically, my (cairomm) render code looks like:
>>> FT_Set_Char_Size(face, 0, mmToPoint(115.238887) * 64,
>>> 72, 72);
>>> FT_Load_Glyph(face, glyph, load_flags);
>>> inContext->save();
>>> inContext->scale(0.001158/2.0, -0.001158/2.0);
> [ snip ]
>>> Now,
>>> - Can someone explain the 2.0? I don't understand it...
>
> Just a bit of an update:
> Last night I found a stray '10' in my code from some earlier flailing
> I was doing. As such the '2.0' I mentioned seems to actually be
> closer to '24.0' or so (Still flailing). Everything else is unchanged.
>
> I'm still looking into this, but am no closer to understanding where
> that fudge-factor is coming from. I'm guessing it's my code somehow,
> but if anyone can describe/clarify what I _should_ be doing, or if
> anyone sees anything suspect, I'd certainly appreciate it!
>
> Many thanks for any help.
> Ian
>
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