[cairo] Is Cairo fo me?
ml3p at onghu.com
Tue Apr 16 03:45:51 PDT 2013
I have used an older version of Cairo with a Windows Surface backend
using the pre-compiled libraries from the Gtk for Windows project in a
couple of internal projects using Borland C++ Developer Studio 2006.
This was a few years back but it worked fine.
More comments inline.
On 12/4/2013 10:22 PM, José Antonio Carmena wrote:
> We are developing a powerful application with 2D graphics in OpenGL,
> but we have reached a point where lines and points are not enough. We
> need dashed thick lines, double or triple thick lines, drawing SVGs in
> OpenGL, filled complex polygons, etc. We tried to develop some of
> these functions without success.
I can't comment on using an OpenGL backend with Cairo because I have
never tried it. If you need it to be OpenGL enabled, I think someone
else may have better inputs.
> We found Cairo and wonder if it would be a good choice. It should
> solve the problems I mentioned above, plus working under Linux, Mac
> and Windows, without any code modification.
"working under Linux, Mac and Windows"... well, the Cairo code may work
but you'll still have to either use something cross-platform for the
platform-specific surfaces, etc. or will need some platform specific
code there anyway.
> Does Cairo meet these requirements?
As a library alone, it would... not sure about the OpenGL part.
> By the way, now we are developing in Embarcadero (formerly Borland).
> Have you tried to use Cairo in that IDE?
Are you using XE3? Even XE3 will only give you Mac OS and Windows, not
Linux. I have not tried using Cairo under Firemonkey but now there's a
thought! You would still need a Mac to compile the MacOS executable.
Let me know how it turns out... this is something I'm also keen to see :)
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