[cairo] Aliased corner with rounded rectangle
Lorenzo
gatti88 at libero.it
Thu Aug 9 13:07:43 UTC 2018
Sorry, by i already have the BlendFunc method.
I initialize my opengl system with this code:
glViewport(0, 0, drm->rect()->w, drm->rect()->h);
glDisable(GL_CULL_FACE);
glEnable(GL_LESS);
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Lorenzo.
On 08/08/2018 08:00 PM, Bill Spitzak wrote:
> glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
>
> Sorry, I managed to cut & paste the one example I had that did not say
> "ALPHA"
>
> On Wed, Aug 8, 2018 at 10:59 AM, Bill Spitzak <spitzak at gmail.com
> <mailto:spitzak at gmail.com>> wrote:
>
> You have to change the OpenGL compositing to over the
> premultiplied image. I think glBlendFunc(GL_ONE,
> GL_ONE_MINUS_SRC_COLOR) is what you need.
>
> On Wed, Aug 8, 2018 at 8:16 AM, Lorenzo <gatti88 at libero.it
> <mailto:gatti88 at libero.it>> wrote:
>
> Hi,
>
> i have a problem with the creation of a rounded rectangle with
> cairo.
>
> Environment info:
>
> cairo version: 1.14.8-1
>
> OS: linux
>
>
> A linux client creates a rounded rectangle with the following
> code:
>
> let x = 0.0
> let y = 0.0
> let w = Double(size.w)
> let h = Double(size.h)
> let r = 20.0
>
> logger.verbose("rounded rectangle
> x=\(x),y=\(y),w=\(w),h=\(h),r=\(r)")
>
> cairo_move_to(context, x, y + r)
> cairo_arc(context, x + r, y + r, r, Double.pi,
> -Double.pi / 2.0)
> cairo_line_to(context, x + w - r, y)
> cairo_arc(context, x + w - r, y + r, r, -Double.pi /
> 2.0, 0.0)
> cairo_line_to(context, x + w, y + h - r)
> cairo_arc(context, x + w - r, y + h - r, r, 0.0,
> Double.pi / 2.0)
> cairo_line_to(context, x + r, y + h)
> cairo_arc(context, x + r, y + h - r, r, Double.pi /
> 2.0, Double.pi)
> cairo_close_path(context)
>
>
> cairo_set_source_rgba(context, cl.red, cl.green,
> cl.blue, cl.alpha);
> cairo_fill(context)
>
>
> After the surface fill i have 2 different operations to be
> performed:
>
> - write the png on the disk using
> "cairo_surface_write_to_png(surface, "testcairo.png")"
>
> - display the png with opengl es 3.0 as a texture (done by
> copy the surface raw bytes with
> cairo_image_surface_get_data(surface)
>
> in a shared memory used by the opengl server program)
>
>
> Save the image on disk is ok, the image is good.
>
> Display the image as a texture with opengl results in an ugly
> image: corners have some black pixels around them.
>
> Why this difference?
>
>
> I have done some checks:
>
> - data obtained with cairo_image_surface_get_data are the same
> that the graphics server loads from the shared memory (checked
> PixelxPixel) so the data transfer don't is the problem
> (checked also any signed/unsigned byte conversion)
>
> - loading the disk png as a texture instead of loading data
> from the shared memory results in a good image with no problems.
>
>
> My opinion is that the cairo_surface_write_to_png performs an
> antialiasing algorithm and accessing raw data bypass it taking
> the original image.
>
>
> Is my opinion correct? If yes, any advice to solve the problem?
>
>
> Regards,
>
> Lorenzo.
>
>
>
>
>
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