[cairo-commit] libglc ChangeLog,1.7,1.8 TODO,1.2,1.3
David Reveman
commit at pdx.freedesktop.org
Thu Dec 4 04:55:31 PST 2003
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Committed by: davidr
Update of /cvs/cairo/libglc
In directory pdx:/tmp/cvs-serv29658
Modified Files:
ChangeLog TODO
Log Message:
Repeat for none power of two textures implemented
Index: ChangeLog
===================================================================
RCS file: /cvs/cairo/libglc/ChangeLog,v
retrieving revision 1.7
retrieving revision 1.8
diff -C2 -d -r1.7 -r1.8
*** ChangeLog 3 Dec 2003 22:19:43 -0000 1.7
--- ChangeLog 4 Dec 2003 12:55:29 -0000 1.8
***************
*** 1,2 ****
--- 1,33 ----
+ 2003-12-04 <c99drn at cs.umu.se>
+
+ * src/glc_texture.c (glc_texture_create): Use GL_RGBA as internal
+ texture format instead of GL_RGBA8.
+
+ * src/glc_glx_surface.c (glc_glx_surface_draw_pixels): Added glFlush
+ after glTexSubImage2D.
+
+ * src/glc_tri.c (glc_color_triangles): Added glFlush after
+ glCopyTexSubImage2D.
+
+ * src/glc_trap.c (glc_color_trapezoids): Added glFlush after
+ glCopyTexSubImage2D.
+
+ * src/glc_rect.c: Added glFlush after glCopyTexSubImage2D.
+
+ * src/glc.c (glc_composite): Repeat for none power of two textures
+ implemented.
+ (glc_composite): Added glFlush after glCopyTexSubImage2D.
+
+ 2003-12-04 <c99drn at cs.umu.se>
+
+ * src/glc_surface.c (glc_surface_setup_environment): Set pack/unpack
+ alignment.
+
+ * src/glc_glx_info.c (glc_glx_screen_info_get): Set pack/unpack
+ alignment.
+
+ * src/glc_glx_surface.c (glc_glx_surface_swap_buffers): Added
+ glFlush before glXSwapBuffers.
+
2003-12-03 <c99drn at cs.umu.se>
Index: TODO
===================================================================
RCS file: /cvs/cairo/libglc/TODO,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** TODO 3 Dec 2003 16:55:50 -0000 1.2
--- TODO 4 Dec 2003 12:55:29 -0000 1.3
***************
*** 1,5 ****
- * Fix repeat for none power of two surfaces. Only solution that we
- thought of so far is to have libglc do the repeat for these textures
- manually instead of letting GL do it.
-
* Profiling and optimizing.
--- 1 ----
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