[cairo-commit] libglc/src glc.c,1.5,1.6 glc_glx_info.c,1.2,1.3 glc_glx_surface.c,1.2,1.3 glc_rect.c,1.3,1.4 glc_surface.c,1.3,1.4 glc_texture.c,1.2,1.3 glc_trap.c,1.3,1.4 glc_tri.c,1.3,1.4 glcint.h,1.3,1.4

David Reveman commit at pdx.freedesktop.org
Thu Dec 4 04:55:31 PST 2003


Committed by: davidr

Update of /cvs/cairo/libglc/src
In directory pdx:/tmp/cvs-serv29658/src

Modified Files:
	glc.c glc_glx_info.c glc_glx_surface.c glc_rect.c 
	glc_surface.c glc_texture.c glc_trap.c glc_tri.c glcint.h 
Log Message:
Repeat for none power of two textures implemented

Index: glc.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc.c,v
retrieving revision 1.5
retrieving revision 1.6
diff -C2 -d -r1.5 -r1.6
*** glc.c	3 Dec 2003 22:19:43 -0000	1.5
--- glc.c	4 Dec 2003 12:55:29 -0000	1.6
***************
*** 97,100 ****
--- 97,101 ----
    glc_surface_t *intermediate = NULL, *mask_intermediate = NULL;
    GLuint src_texture = 0, texture = 0;
+   int texture_width, texture_height;
    double width_factor, height_factor;
    double tx1, tx2, ty1, ty2;
***************
*** 178,182 ****
      }
  
!     glc_surface_disable_transform (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
--- 179,183 ----
      }
  
!     glc_surface_disable_transform_and_repeat (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
***************
*** 187,191 ****
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform (dst);
      src_texture = dst->texture;
      dst = intermediate;
--- 188,192 ----
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform_and_repeat (dst);
      src_texture = dst->texture;
      dst = intermediate;
***************
*** 196,226 ****
    if (src->type == GLC_SURFACE_TEXTURE_TYPE) {
      glBindTexture (GL_TEXTURE_2D, src->texture);
!     width_factor = (double) src->width / (double) src->real_width;
!     height_factor = (double) src->height / (double) src->real_height;
    } else {
-     int texture_width, texture_height;
- 
      texture = glc_texture_create (src->width, src->height,
                                    &texture_width,
                                    &texture_height);
  
-     width_factor = (double) width / (double) texture_width;
-     height_factor = (double) height / (double) texture_height;
- 
      glc_surface_push_current (src);
  
      glBindTexture (GL_TEXTURE_2D, texture);
      glCopyTexSubImage2D (GL_TEXTURE_2D, 0,
!                          0, 0,
                           0, 0,
                           src->width, src->height);
      
      glc_surface_pop_current (src);
      
      glBindTexture (GL_TEXTURE_2D, texture);
!   }  
  
    glEnable (GL_TEXTURE_2D);
! 
    switch (src->filter) {
    case GLC_FILTER_FAST:
--- 197,226 ----
    if (src->type == GLC_SURFACE_TEXTURE_TYPE) {
      glBindTexture (GL_TEXTURE_2D, src->texture);
!     texture_width = src->real_width;
!     texture_height = src->real_height;
    } else {
      texture = glc_texture_create (src->width, src->height,
                                    &texture_width,
                                    &texture_height);
  
      glc_surface_push_current (src);
  
      glBindTexture (GL_TEXTURE_2D, texture);
      glCopyTexSubImage2D (GL_TEXTURE_2D, 0,
!                          0, texture_height - src->height,
                           0, 0,
                           src->width, src->height);
+     glFlush ();
      
      glc_surface_pop_current (src);
      
      glBindTexture (GL_TEXTURE_2D, texture);
!   }
!   
!   width_factor = (double) src->width / (double) texture_width;
!   height_factor = (double) src->height / (double) texture_height;
  
    glEnable (GL_TEXTURE_2D);
!   glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
    switch (src->filter) {
    case GLC_FILTER_FAST:
***************
*** 236,271 ****
      break;
    }
  
!   if (src->repeat) {
!     double repeat_factor_x, repeat_factor_y; 
!     int tx1i, ty1i;
  
!     /* NYI: REPEAT ONLY WORKS FOR POWER OF TWO SIZED TEXTURES.
!        Fix for this is to do manual repeat for textures which are not
!        power of two sized. 
!     */
!     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
!     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
      
!     bl.x = tl.x = x_dst;
!     tr.y = tl.y = y_dst;
!     tr.x = br.x = x_dst + width;
!     bl.y = br.y = y_dst + height;
  
!     tx1i = x_src % src->width;
!     ty1i = src->real_height - (height % src->real_height) -
!       (y_src % src->height);
  
!     repeat_factor_x = (double) width / src->real_width;
!     repeat_factor_y = (double) height / src->real_height;
!     
!     /* Normalizing texture coordinates */
!     tx1 = (double) tx1i / (double) src->real_width;
!     ty1 = (double) ty1i / (double) src->real_height;
!     tx2 = tx1 + repeat_factor_x;
!     ty2 = ty1 + repeat_factor_y;
    } else {
      int tx1i, tx2i, ty1i, ty2i;
!  
      glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
      glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
--- 236,353 ----
      break;
    }
+   glScissor (x_dst, dst->height - (y_dst + height), width, height);
+   glColorMask (src->red, src->green, src->blue, src->alpha);
  
!   glc_set_operator (op);
  
!   if (src->repeat && (!src->disable_transform_and_repeat)) {
!     /* Source should be repeated. */
      
!     if (texture_width == src->width && texture_height == src->height) {
!       /* CASE 1: Repeat and power of two sized texture, GL can do repeat
!          for us. */
!       double repeat_factor_x, repeat_factor_y;
!       
!       glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
!       glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
!       
!       bl.x = tl.x = x_dst;
!       tr.y = tl.y = y_dst;
!       tr.x = br.x = x_dst + width;
!       bl.y = br.y = y_dst + height;
  
!       /* Shift coordinates with source offset */
!       if (x_src) {
!         tl.x -= x_src;
!         bl.x -= x_src;
!       }
!       if (y_src) {
!         tl.y -= y_src;
!         tr.y -= y_src;
!       }
  
!       /* Align with top left edge */
!       bl.y += texture_height - (((int) (br.y - tl.y)) % texture_height);
!       br.y += texture_height - (((int) (br.y - tl.y)) % texture_height);
!       
!       repeat_factor_x = (br.x - tl.x) / (double) texture_width;
!       repeat_factor_y = (br.y - tl.y) / (double) texture_height;
!       
!       tx1 = ty1 = 0.0;
!       tx2 = repeat_factor_x;
!       ty2 = repeat_factor_y;
! 
!       glBegin (GL_QUADS);
!       glTexCoord2d (tx1, ty2);
!       glVertex2d (x_draw_offset + tl.x, y_draw_offset + tl.y);
!       glTexCoord2d (tx2, ty2);
!       glVertex2d (x_draw_offset + tr.x, y_draw_offset + tr.y);
!       glTexCoord2d (tx2, ty1);
!       glVertex2d (x_draw_offset + br.x, y_draw_offset + br.y);
!       glTexCoord2d (tx1, ty1);
!       glVertex2d (x_draw_offset + bl.x, y_draw_offset + bl.y);
!       glEnd ();
!       
!     } else {
!       /* CASE 2: Repeat and not power of two sized texture, manual repeat
!          must be done. */
!       int tx1i, tx2i, ty1i, ty2i;
! 
!       glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
!       glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
! 
!       tx1i = 0;
!       ty2i = texture_height;
!       
!       tx2i = src->width;
!       ty1i = texture_height - src->height;
! 
!       /* Normalizing texture coordinates */
!       tx1 = (double) tx1i / (double) src->width;
!       ty1 = (double) ty1i / (double) src->height;
!       tx2 = (double) tx2i / (double) src->width;
!       ty2 = (double) ty2i / (double) src->height;
! 
!       /* Scale texture coordinates to real texture size */
!       tx1 *= width_factor;
!       tx2 *= width_factor;
!       ty1 *= height_factor;
!       ty2 *= height_factor;
!       
!       tr.y = tl.y = y_dst - y_src;
!       bl.y = br.y = y_dst + src->height - y_src;
!       
!       while (tl.y < (y_dst + height)) {
!         bl.x = tl.x = x_dst - x_src;
!         tr.x = br.x = x_dst + src->width - x_src;
!         
!         while (tl.x < (x_dst + width)) {
!           glBegin (GL_QUADS);
!           glTexCoord2d (tx1, ty2);
!           glVertex2d (x_draw_offset + tl.x, y_draw_offset + tl.y);
!           glTexCoord2d (tx2, ty2);
!           glVertex2d (x_draw_offset + tr.x, y_draw_offset + tr.y);
!           glTexCoord2d (tx2, ty1);
!           glVertex2d (x_draw_offset + br.x, y_draw_offset + br.y);
!           glTexCoord2d (tx1, ty1);
!           glVertex2d (x_draw_offset + bl.x, y_draw_offset + bl.y);
!           glEnd ();
!           
!           bl.x += src->width;
!           tl.x += src->width;
!           tr.x += src->width;
!           br.x += src->width;
!         }
!         
!         bl.y += src->height;
!         tl.y += src->height;
!         tr.y += src->height;
!         br.y += src->height;
!       }
!     }
    } else {
+     /* CASE 3: No repeat. Transformation should be used if set. */
      int tx1i, tx2i, ty1i, ty2i;
! 
      glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
      glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
***************
*** 277,289 ****
  
      tx1i = 0;
!     ty2i = src->real_height;
  
      tx2i = src->width;
!     ty1i = src->real_height - src->height;
  
      tr.x = br.x = tx2i - tx1i;
      bl.y = br.y = ty2i - ty1i;
  
!     if (src->transform && (!src->disable_transform)) {
        glc_matrix_transform_point (src->transform, &tl);
        glc_matrix_transform_point (src->transform, &bl);
--- 359,371 ----
  
      tx1i = 0;
!     ty2i = texture_height;
  
      tx2i = src->width;
!     ty1i = texture_height - src->height;
  
      tr.x = br.x = tx2i - tx1i;
      bl.y = br.y = ty2i - ty1i;
  
!     if (src->transform && (!src->disable_transform_and_repeat)) {
        glc_matrix_transform_point (src->transform, &tl);
        glc_matrix_transform_point (src->transform, &bl);
***************
*** 331,355 ****
      ty1 *= height_factor;
      ty2 *= height_factor;
    }
  
-   glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- 
-   glc_set_operator (op);
- 
-   glScissor (x_dst, dst->height - (y_dst + height), width, height);
- 
-   glColorMask (src->red, src->green, src->blue, src->alpha);
- 
-   glBegin (GL_QUADS);
-   glTexCoord2d (tx1, ty2);
-   glVertex2d (x_draw_offset + tl.x, y_draw_offset + tl.y);
-   glTexCoord2d (tx2, ty2);
-   glVertex2d (x_draw_offset + tr.x, y_draw_offset + tr.y);
-   glTexCoord2d (tx2, ty1);
-   glVertex2d (x_draw_offset + br.x, y_draw_offset + br.y);
-   glTexCoord2d (tx1, ty1);
-   glVertex2d (x_draw_offset + bl.x, y_draw_offset + bl.y);
-   glEnd ();
- 
    glDisable (GL_TEXTURE_2D);
  
--- 413,429 ----
      ty1 *= height_factor;
      ty2 *= height_factor;
+    
+     glBegin (GL_QUADS);
+     glTexCoord2d (tx1, ty2);
+     glVertex2d (x_draw_offset + tl.x, y_draw_offset + tl.y);
+     glTexCoord2d (tx2, ty2);
+     glVertex2d (x_draw_offset + tr.x, y_draw_offset + tr.y);
+     glTexCoord2d (tx2, ty1);
+     glVertex2d (x_draw_offset + br.x, y_draw_offset + br.y);
+     glTexCoord2d (tx1, ty1);
+     glVertex2d (x_draw_offset + bl.x, y_draw_offset + bl.y);
+     glEnd ();
    }
  
    glDisable (GL_TEXTURE_2D);
  
***************
*** 365,368 ****
--- 439,443 ----
                           0, 0,
                           intermediate->width, intermediate->height);
+     glFlush ();
  
      glc_surface_pop_current (dst);
***************
*** 372,375 ****
  
    if (mask_intermediate)
!     glc_surface_destroy (mask_intermediate);  
  }
--- 447,450 ----
  
    if (mask_intermediate)
!     glc_surface_destroy (mask_intermediate);
  }

Index: glc_glx_info.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_glx_info.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** glc_glx_info.c	27 Nov 2003 18:56:44 -0000	1.2
--- glc_glx_info.c	4 Dec 2003 12:55:29 -0000	1.3
***************
*** 168,171 ****
--- 168,174 ----
                    screen_info->root_context);
  
+   glPixelStorei (GL_PACK_ALIGNMENT, 4);
+   glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
+ 
    glc_glx_query_extensions (screen_info);
    glc_glx_query_formats (screen_info);  

Index: glc_glx_surface.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_glx_surface.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** glc_glx_surface.c	3 Dec 2003 16:55:50 -0000	1.2
--- glc_glx_surface.c	4 Dec 2003 12:55:29 -0000	1.3
***************
*** 377,380 ****
--- 377,381 ----
    glc_glx_context_push_current (glx_surface->context, glx_surface,
                                  glx_surface->drawable);
+   glFlush ();
    glXSwapBuffers (glx_surface->screen_info->display_info->display,
                    glx_surface->drawable);
***************
*** 552,555 ****
--- 553,557 ----
                     GL_UNSIGNED_BYTE,
                     pixel_buf);
+   glFlush ();
  
    glDisable (GL_TEXTURE_2D);

Index: glc_rect.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_rect.c,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** glc_rect.c	3 Dec 2003 16:55:50 -0000	1.3
--- glc_rect.c	4 Dec 2003 12:55:29 -0000	1.4
***************
*** 100,104 ****
      y += y_draw_offset;
  
!     glc_surface_disable_transform (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
--- 100,104 ----
      y += y_draw_offset;
  
!     glc_surface_disable_transform_and_repeat (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
***************
*** 109,113 ****
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform (dst);
    } else
      surface = dst;
--- 109,113 ----
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform_and_repeat (dst);
    } else
      surface = dst;
***************
*** 140,144 ****
      glEnd ();
    }
!   
    if (intermediate) {
      glBindTexture (GL_TEXTURE_2D, dst->texture);
--- 140,144 ----
      glEnd ();
    }
! 
    if (intermediate) {
      glBindTexture (GL_TEXTURE_2D, dst->texture);
***************
*** 149,152 ****
--- 149,153 ----
                           0, 0,
                           intermediate->width, intermediate->height);
+     glFlush ();
      
      glc_surface_pop_current (surface);
***************
*** 190,194 ****
      }
  
!     glc_surface_disable_transform (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
--- 191,195 ----
      }
  
!     glc_surface_disable_transform_and_repeat (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
***************
*** 199,203 ****
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform (dst);
    } else
      surface = dst;
--- 200,204 ----
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform_and_repeat (dst);
    } else
      surface = dst;
***************
*** 233,240 ****
                           0, 0,
                           intermediate->width, intermediate->height);
      
      glc_surface_pop_current (surface);
      glc_surface_destroy (intermediate);
    } else
!     glc_surface_pop_current (surface);  
  }
--- 234,242 ----
                           0, 0,
                           intermediate->width, intermediate->height);
+     glFlush ();
      
      glc_surface_pop_current (surface);
      glc_surface_destroy (intermediate);
    } else
!     glc_surface_pop_current (surface);
  }

Index: glc_surface.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_surface.c,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** glc_surface.c	3 Dec 2003 16:55:50 -0000	1.3
--- glc_surface.c	4 Dec 2003 12:55:29 -0000	1.4
***************
*** 43,47 ****
    surface->repeat = 0;
    surface->transform = NULL;
!   surface->disable_transform = 0;
    surface->filter = GLC_FILTER_NEAREST;
    surface->polyedge = GLC_POLYEDGE_SHARP;
--- 43,47 ----
    surface->repeat = 0;
    surface->transform = NULL;
!   surface->disable_transform_and_repeat = 0;
    surface->filter = GLC_FILTER_NEAREST;
    surface->polyedge = GLC_POLYEDGE_SHARP;
***************
*** 172,184 ****
  
  void
! glc_surface_disable_transform (glc_surface_t *surface)
  {
!   surface->disable_transform = 1;
  }
  
  void
! glc_surface_enable_transform (glc_surface_t *surface)
  {
!   surface->disable_transform = 0;
  }
  
--- 172,184 ----
  
  void
! glc_surface_disable_transform_and_repeat (glc_surface_t *surface)
  {
!   surface->disable_transform_and_repeat = 1;
  }
  
  void
! glc_surface_enable_transform_and_repeat (glc_surface_t *surface)
  {
!   surface->disable_transform_and_repeat = 0;
  }
  
***************
*** 186,189 ****
--- 186,192 ----
  glc_surface_setup_environment (glc_surface_t *surface)
  {
+   glPixelStorei (GL_PACK_ALIGNMENT, 4);
+   glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
+   
    if (surface->type == GLC_SURFACE_TEXTURE_TYPE)
      return;
***************
*** 202,206 ****
    glDisable (GL_CULL_FACE);
    glDepthMask (GL_FALSE);
-   glPixelStorei (GL_PACK_ALIGNMENT, 1);
    glEnable (GL_SCISSOR_TEST);
    glScissor (0, 0, surface->width, surface->height);
--- 205,208 ----

Index: glc_texture.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_texture.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** glc_texture.c	3 Dec 2003 22:19:43 -0000	1.2
--- glc_texture.c	4 Dec 2003 12:55:29 -0000	1.3
***************
*** 60,64 ****
      GLint w_ok, h_ok;
  
!     glTexImage2D (GL_PROXY_TEXTURE_2D, 0, GL_RGBA8,
                    test_width, test_height,
                    0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
--- 60,64 ----
      GLint w_ok, h_ok;
  
!     glTexImage2D (GL_PROXY_TEXTURE_2D, 0, GL_RGBA,
                    test_width, test_height,
                    0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
***************
*** 103,107 ****
      glBindTexture (GL_TEXTURE_2D, texture);
      
!     glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8,
                    *texture_width, *texture_height,
                    0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
--- 103,107 ----
      glBindTexture (GL_TEXTURE_2D, texture);
      
!     glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
                    *texture_width, *texture_height,
                    0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);

Index: glc_trap.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_trap.c,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** glc_trap.c	3 Dec 2003 16:55:50 -0000	1.3
--- glc_trap.c	4 Dec 2003 12:55:29 -0000	1.4
***************
*** 277,281 ****
      }
  
!     glc_surface_disable_transform (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
--- 277,281 ----
      }
  
!     glc_surface_disable_transform_and_repeat (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
***************
*** 286,290 ****
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform (dst);
    } else
      surface = dst;
--- 286,290 ----
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform_and_repeat (dst);
    } else
      surface = dst;
***************
*** 368,371 ****
--- 368,372 ----
                           0, 0,
                           intermediate->width, intermediate->height);
+     glFlush ();
      
      glc_surface_pop_current (surface);

Index: glc_tri.c
===================================================================
RCS file: /cvs/cairo/libglc/src/glc_tri.c,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** glc_tri.c	3 Dec 2003 16:55:50 -0000	1.3
--- glc_tri.c	4 Dec 2003 12:55:29 -0000	1.4
***************
*** 434,438 ****
      }
  
!     glc_surface_disable_transform (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
--- 434,438 ----
      }
  
!     glc_surface_disable_transform_and_repeat (dst);
      glc_composite (GLC_OPERATOR_SRC,
                     dst,
***************
*** 443,447 ****
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform (dst);
    } else
      surface = dst;
--- 443,447 ----
                     0, 0,
                     intermediate->width, intermediate->height);
!     glc_surface_enable_transform_and_repeat (dst);
    } else
      surface = dst;
***************
*** 512,515 ****
--- 512,516 ----
                           0, 0,
                           intermediate->width, intermediate->height);
+     glFlush ();
      
      glc_surface_pop_current (surface);

Index: glcint.h
===================================================================
RCS file: /cvs/cairo/libglc/src/glcint.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** glcint.h	3 Dec 2003 16:55:50 -0000	1.3
--- glcint.h	4 Dec 2003 12:55:29 -0000	1.4
***************
*** 90,94 ****
    glc_polyedge_t polyedge;
    glc_matrix_t *transform;
!   glc_bool_t disable_transform;
    int width, height;
    int real_width, real_height;
--- 90,94 ----
    glc_polyedge_t polyedge;
    glc_matrix_t *transform;
!   glc_bool_t disable_transform_and_repeat;
    int width, height;
    int real_width, real_height;
***************
*** 148,155 ****
  
  extern void __internal_linkage
! glc_surface_disable_transform (glc_surface_t *surface);
  
  extern void __internal_linkage
! glc_surface_enable_transform (glc_surface_t *surface);
  
  extern void __internal_linkage
--- 148,155 ----
  
  extern void __internal_linkage
! glc_surface_disable_transform_and_repeat (glc_surface_t *surface);
  
  extern void __internal_linkage
! glc_surface_enable_transform_and_repeat (glc_surface_t *surface);
  
  extern void __internal_linkage





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