[cairo] Cairo and OpenGL on Mac OS X
Mirco Müller
macslow at bangang.de
Tue Feb 6 19:28:59 PST 2007
Am Dienstag, den 06.02.2007, 11:31 +0100 schrieb Clemens Nylandsted
Klokmose:
> We interested in experimenting with Cairo, but is it possible at all
> to use Cairo and OpenGL on the Mac without using X11?
While my experience with software-development on OSX (only OpenGL, no
cairo at that time) is more than three years old, I think you can easily
blend cairo and OpenGL on OSX using cairo's image-surfaces and create
OpenGL texture-objects from those without the need for X11.
Have a look at the sourcecode of gl-cairo-cube at:
http://cairographics.org/OpenGL
You might even get a better integration using the Quartz-backend of
cairo (configure options --enable-quartz or --enable-nquartz). But I
have no idea about the state of those backends.
Best regards...
Mirco "MacSlow" Müller
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