[cairo] gallium surface still maintained ?
Enrico Weigelt, metux IT consult
enrico.weigelt at gr13.net
Fri Aug 5 08:35:53 UTC 2016
On 05.08.2016 09:35, Guillermo Rodriguez wrote:
> From my own experience, as I said in a previous mail:
> I am using Cairo on embedded targets without a usable GPU, but a
> reasonably powerful CPU, and actually using many of the above features
> in my application, and it works just fine.
Maybe you could give my twtk a little try on your hw - especially moving
the windows tends to be slow (even on an i7 machine!). The interesting
part is that the final composition is the slowest part (first the dirty
widgets are rendered into a group, which is saved to a pattern - finall
ending up w/ a big root pattern, which then is rendered with clipping to
the actually changed regions).
By the way:
Where exactly is the clipping applied ? Will clipped-out objects still
appear in the saved regions or do they get thrown out earlier ?
Or turn the question around: on the actual rasterization (in image
surface) are the clipped-out objects still calculated (but their pixels
just not painted down to the surface) or are they skipped completely ?
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